Wednesday 12 October 2016

Future Worlds Lesson 4: Final moodboard lesson

L/O - To develop an idea for your Future Worlds game

Outcomes:



Red - You will have read and responded to my game overview feedback
Amber - You will have chosen a scenario for your game and 
created a mind map of ideas
Green - 
You will have started your game overview



Starter - 10 minutes

What makes effective feedback?

For 11 marks (FULL MARKS), a student must have recorded progress from the initial moodboard, through design, prototyping and testing, to the final game and include evidence of:
• the entire design process with evidence of extensive testing and detailed
response to user feedback
• full justification of design decisions
• development of a wide range of effective assets.

Main - 45 minutes


RED TASK


  1. Download your game overview from Google Classroom and save it in Sites - DA204SPB - Evidence - Game Overview folder  
  2. Link it to the homepage.html you created during the first Future Worlds lesson

AMBER TASK


  1. Complete your moodboard using the moodboard checkilst on Google Classroom
  2. Save it into your Sites - DA204SPB - Evidence - Moodboard folder and link it to the homepage.html you created during the first Future Worlds lesson

GREEN TASK


Have a go at completing the Rules Log on Google Classroom

EXTENSION TASK

Insert your banner into your ePortfolio from last lesson. Save it as homepage.html if you haven't already

Plenary - 5 minutes

Test your eportfolio online

Go to dida.wildern.org/yourlogin or type your login into the box on my blog:







Check your changing worlds eportfolio is working correctly

Greens for banners!

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