L/O To appreciate what makes an effective game interface
Outcomes:
Red - You will have begun to develop your own game interface using your designs
Amber - You will have completed 5 screens for your interface
Green - You will have begun creating backgrounds for levels
Main - 50 minutes
RED TASK
Using Adobe Fireworks / Photoshop / Illustrator create an empty canvas for each of the screens that you will need:
- Main Menu
- Instructions
- Back Story
- Win Screen
- Lose Screen
MAKE SURE that each canvas is 640 x 480 pixels in size
MAKE SURE that you save each one as a PNG in your PRODUCTS folder
AMBER TASK
Create the screens that you designed on your storyboards on the computer:
- Main Menu
- Instructions
- Back Story
- Win Screen
- Lose Screen
MAKE SURE that you make any improvements needed from your storyboard feedback
GREEN TASK
Create the backgrounds that you will need for your 5 levels
MAKE SURE that you save each one as a PNG in your GAME folder
Plenary - 5 minutes
DOWNLOAD THE ASSETS TABLE FROM HERE - make sure that record your interface screens as primary assets and any image from the internet as secondary assets
Make sure all of your game screens have been saved as PNG files
Post your work from today's lesson on your blog
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