Wednesday, 27 February 2013

Moodboard - Lesson 1

LO1 - To understand what a moodboard is and how it can be used to help develop a game
LO2 - To develop the resources needed for your moodboard

Starter - 10 minutes


Before you start on any detailed design work you must create a moodboard. This is where you communicate your initial design ideas for your game. You should use it to get feedback from your game testers.

What is a moodboard?
What goes on a moodboard?
What does not go on a moodboard?

Main - 40 minutes


The moodboard should include at least inspirational materials/images for:

the game genre and style
settings/environments
the characters
any music, sound effects or speech
anything else you think is important

Use this checklist to help you:






Moodboard_list.doc Download this file

Save your work in Sites--> DA204SPB --> Evidence



Also, complete your Game Overview... For if you weren't here last lesson...


In this project you will create an original game based on one of these three stories:

The evil Queen Farandur has plunged the kingdom of Tanfreda into terrible darkness. The light will only return to the kingdom when the stones of Malithican have been placed back into the marble floor of the High Palace. The stones have been hidden by Farandur throughout the land. Who will step forward to accept this challenge?

Victorian London, 1885. A number of mansions have been burgled. The burglar has left a pink feather at each crime scene. The notorious Eddie Blaketree is thought to be involved. Can Detective Copperfield catch the culprit?

A group of travellers pass through a flux-induced wormhole to a world in the far reaches of a distant galaxy. What greets them when they arrive?


All...

Download the Game Overview below and fill it in with your story ideas





Game_overview.doc Download this file

Mini Plenary - 5 minutes 

Share your game ideas

Plenary - 5 minutes


Blog about what you have learnt this lesson

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