Starter
- Take a look at the marking grid
- The Programming Techniques section is worth 36 marks out of a possible 63! This means that even if you do not have the code working you can still achieve a decent GCSE grade!!
- Open your Memory Game Word document ... How many techniques have you filled in so far??
- By the end of the lesson: At least THREE techniques for Task 1, 2 and 3 = Gold eRef
Main
RED
Make sure you have:
- Completed Task1 and Task2 and Task3 up to where we have figured out so far
- Made comments on your code using hashtags!!

AMBER
- Open Task1and2and3 in IDLE (Python GUI) ... It is inside your MemoryGameCA folder
- Using your MemoryGameCA Word document click on 'Programming Techniques used' and fill in the table as best you can
GREEN
- Copy and paste all of your commented code under the Annotated Task 1, 2 and 3 Code headings. Annotate it to explain your work
- Fill in Task 1, 2 and 3 Programming techniques table
- Fill in Task 1, 2 and 3 Data Structures table
- Fill in Task 1, 2 and 3 Testing table
- Add screen clips showing evidence of your tests under Task 1, 2 and 3 Test Results
- Fill in Task 1, 2 and 3 Fixes - to show how you fixed any problems
Plenary
- Save your file as task3
- Add screenshots to your Memory Game CA Word document

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