Friday, 18 March 2016

Creating Assets: Part 3

L/O 1 - To continue to develop your knowledge of primary and secondary images 
L/O 2 - To continue to improve your graphic skills 
L/O 3 - To be able to discuss what assets you will be using for your game

Starter - 5 minutes

Open your assets table - how many assets have you created for your game so far??


RED TASK

Three things to remember:
  1. The sprites must be 32X32 pixels in Adobe Illustrator
  2. They must have a transparent background
  3. You must save two copies - one as an AI and one as a PNG (go to File - Save for web and devices + choose png-24)
Here is my example of how it looks in....

Adobe Illustrator

The game



AMBER TASK



Have a go at creating your first sprite!


GREEN TASK


Finish creating the backgrounds that you will need for your 5 levels



Extension: Explore Adobe Illustrator some more - check out some tutorials here:


Plenary - 5 minutes

Showcase! 

Add assets to Assets Table!
MAKE SURE that you save each assets as a PSD/AI and a PNG in your GAME folder

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