Tuesday 10 November 2015

Loading Screen

L/O 1 - To continue to develop your knowledge of primary and secondary images
L/O 2 - To continue to improve your graphic skills
L/O 3 - To continue to develop your assets for your game

Red - You will have updated your assets table
Amber - You will have created the sprite for your main character
Green - You will have added backgrounds, sprites and buttons to your game

Starter - 10 minutes


Using 
Task 2: Success Criteria give three positive features of the three loading screens pictured

Which would you improve and why?

Try to use some of the emotive responses and extended if you can - see sheet / HERE





Main - 45 minutes


RED TASK



Make a rough sketch of how you would like your loading screen to look using Task 2: Quick Design


AMBER TASK


Create your loading screen using the instructions under Task 3: Final Design

**Remember to use the correct measurements**



Use these tutorials to help you:



GREEN TASK


Add your loading screen to GameMaker using Task 4: Adding to GameMaker

Create another sprite for your game:



  • Remember it has to be either 32x32 or 64x64 or 96x96 pixels
  • Save a copy as a .ai
  • Save a second copy as a .png







Click the red pacman button to create new sprites in Gamemaker and load in what you have made


EXT TASK


Add all backgrounds to your game (as PNG files) and create buttons to ensure that you can navigate to and from each of the relevant screens (using tutorials below)


Mini-Plenary - 5 minutes


Using Task 5: Peer Feedback, get feedback from a peer



Plenary - 5 minutes


Make sure that you save your characters/screens in Sites --> DA204 SPB --> Products --> Game
Update your Assets table to include your sprites made in today's lesson
Comment on the Progress Tracker HERE so that I can update it

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