Friday 24 April 2015

Screen Designs: Final Lesson

L/O 1 To continue to develop your knowledge of primary and secondary images L/O 2 To continue to improve your graphic skills

Starter - 5 minutes



This is your last lesson for improvements! How can you ensure that your game is original/unique?

Main - 50minutes


RED TASK

1. DOWNLOAD THE ASSETS TABLE FROM HERE 
2. Start filling it in**  You must record ALL images used throughout this coursework and we will use an assets table to make this easier. See HERE for an A* example of an assets table!
**Make sure that record your interface screens as primary assets and any image from the internet as secondary assets


AMBER TASK

Using Adobe Fireworks / Photoshop / Illustrator create each of the screens:
  • Main Menu
  • Instructions
  • Back Story
  • Win Screen
  • Lose Screen
  • Any 'extra' screens
**MAKE SURE that each canvas is 640 x 480 pixels in size
MAKE SURE that you save each one as a PNG in your PRODUCTS folder AS WELL AS THE ORIGINAL FILE in case you need to edit it


GREEN TASK


  • Create the backgrounds that you will need for your 5 levels
  • MAKE SURE that you save each one as a PNG in your GAME folder

Plenary - 5 minutes


Showcase! 

Add assets to Assets Table!

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