Monday, 4 February 2013

GameMaker Fun!

Starter


Look at this game and think about the following questions:

What type of game is it?
What are the main characters/objects?
Who is the target audience?
What makes the game appealing?




Main

As you start to create your game, keep these things in mind.

Look at the Mark Scheme to help you out...


Strand (d) The project outcomes – user experience
Not only does the game need to function correctly and work as intended, but it
also needs to provide the player with a positive user experience.
Assessors should focus on whether the game would provide a positive user
experience for the target age group.
There are many aspects that could make a game play well and engage the user.
The assessor could ask the following questions:
Is the game enjoyable?
Is the game long enough?
Are there enough levels to keep the player interested?
Are the different levels sufficiently challenging?
Are the controls easy to use and are they intuitive?
Does the player know what to do and how to win?
Does the game start easy and then become progressively more difficult?
Would the player want to play the game again?
Does the game give feedback as to how well the player is doing? (Health
bars, lives, score etc.)
Does the game look aesthetically pleasing?
Feedback from others should be used to inform the game review.
Finding the ‘best fit’
A ‘best fit’ strategy should be used to decide on the mark that best reflects the
extent to which the assets have contributed to the effectiveness of the products.
For 3 marks or more, a student must have worked independently.
For 1 mark, the learner may have needed guidance, but the degree of playability
of the game demonstrates limited awareness of audience and purpose.
For 3 marks, the degree of playability and interactivity of the game demonstrates
some awareness of audience and purpose.
For 5 marks, the degree of playability, interactivity and originality demonstrates
good awareness of audience and purpose.
For 7 marks, the degree of playability, interactivity and originality demonstrates
sound awareness of audience and purpose.

Plenary 


Could you attend a catch up clinic? Check out the league tables!

Champions League here

Olympic Challenge League here

Premiere League here



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