L/Os: To develop your game to meet the SPB criteria
To log your game developments using a Test Plan
Outcome: A fully functional game and at least three sections completed on the Test Plan
Starter - 10 minutes
- Open your Game so far
- Open your Assets Table so far
- Open your Test Plan so far
- Spend the first 10 minutes of the lesson making sure all documents are up to date - add EVERY bit of testing that you have so far to it
- Remember you must include all elements which DO and DO NOT work.
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For 11 marks (FULL MARKS), a student must have recorded progress from the initial moodboard,through design, prototyping and testing, to the final game and include evidence of:• the entire design process with evidence of extensive testing and detailedresponse to user feedback• full justification of design decisions• development of a wide range of effective assets.
Main Tasks - 40 minutes
Inserted main character and backgrounds into your game
Completed at least one level of the game
Ensured Assets Table is up-to-date
Completed at least two levels of the game
Ensured Test Plan is up-to-date
Ensured Test Plan is up-to-date
Greens and Golds for progress!
Mini-Plenary - 5 minutes
Can you swap your colour?? How are you going to progress to the next colour??
Plenary - 5 minutes
Blog about what you have achieved this lesson. Do you need to attend catch up clinics?? Add dates to your planners!!

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