Sunday, 10 November 2013

Backgrounds

L/Os :

To develop a set of storyboards so that you can visualise your game

To be able to reflect on your progress so far 

To develop your graphic skills

Outcome - You will have completed your storyboards to a high standard and the Progress Tracker will be updated. You will have a better understanding of some of the tools used in Adobe Illustrator.

Starter - 10 minutes


Look at some of these menu screens - which audience do you think they are aimed at? Why?

Look at where you are on the Progress Tracker AND your tasks for today......  What do you need to do this lesson in order to reach 100% (all design tasks completed) / make good progress? ........ BLOG IT/Post-It-Note It!! 2 things!?

Main - 40 minutes


Rules Log completed

Storyboards drawn added to digital storyboards and uploaded to ePortfolio as PDFs/JPEGs --> d
igital storyboards downloaded here and added into your Sites folder --> D205SPB12 --> DEVELOPMENT --> STORYBOARDS 


Feedback recorded on all documents and saved as PDFs onto ePortfolio

Extension: Experiment with Adobe Illustrator using tutorials (below). Can you find something new/cool to teach others? My tip for today: Hold down SPACE BAR to move around your Art Board

Use the Wacom tablet for fun!
 

Greens and Golds for reaching 100% / good progress :-)


Mini-Plenary - 5 minutes

Can you switch colours yet?? How will you progress to the next colour??


Plenary - 5 minutes

    Can you switch colours now?? Review your Post-It/Blog Post from the beginning of the lesson - what will you need to do next lesson? Catch up clinic...?

    Homework: Look at some other examples of Menu Screens - here is a good website:
    http://asgamer.com/2009/seven-flash-games-with-great-splash-menu-screens

    No comments:

    Post a Comment

    Elite of the Week

    Create your free online surveys with SurveyMonkey , the world's leading questionnaire tool.

    Year 10/11 Deadlines